

(eg Ak-47 is using 7.62mm instead of 5.45mm). Traders have much more items for sale (weapons, pants, boots) and 47 new weapons have been added to the campaign, including completely reworked DLC weapons (Kriss VECTOR, Scorption EVO 3, MP7, G36C, F2000, AN94, M27, DSR-50.). The guard mode works more reliably, the accuracy penalty for standing/crouching stance has been reworked and mercs can get more levelups before they reach the levelcap. The ACTUAL ACCURACY of each gun has been added to the weapon description, among other useful info (weapon class, restrictions).

Ammunition has been completely reworked so that Damage, Effective Range, Armor Penetration, Weight and Pricing reflect real life. All weapons have been reworked to be more realistic and have also been perfectly balanced. Thank you for the information tho, i will try this later today.Realistic Rebalancing Mod: This mod adds a lot of improvements and bugfixes to the game without changing the base gameplay, much like a Community Patch. It features improved AI, new resolutions, new difficulty modes, new effects, weapon characteristic changes and much more. I remeber it being quite simple to get an install off moddb back then. Download JA2 1.13 (English v2085) More Jagged Alliance 2 Mods This mod from the JA2 team enhances the game's engine. I have played 1.13 before but that was like 5ish years ago maybe. I ask because most of the threads i find are old and give very confusing and contrary information. Special recommendatons go to "radio operator" & "Covert ops"(also check \skills_settings.ini to get the mechanics) So i just get the latest or second latest 1.13 SCI and do as instructed? Townltu: Go to pit -> section: Modding HQ 1.13, select topic: "Depri's v1.13 Builds and Packages" Special recommendatons go to "radio operator" & "Covert ops"(also check \skills_settings.ini to get the mechanics) Many of them are explained in Modding HQ 1.13 -> "Flugente's Magika Workshop"Īnd/or can be watched on YT, check channels of "Flug Ente" and "Sevenfm", You may also want to take a look at the new features, In case you play with low item progress and/or on high difficulty. I would also disable vehicles in patrols or at least assign a higher progress to trigger them set (or so) = FALSE,Įlse each sam site or completely taken town will trigger a coordinated assault with up to 80 soldiers,ĭepending on difficulty lvl.

I recommend to carefully check \data-1.13\ja2options.ini file before you start a new game at all,Į.g. It appears to me that you are rather new to 1.13, so allow me some advice: zip with win8&10 fix in folder: \docs\windows compatibility fix. Note that the unpacked archive will contain a. Go to pit -> section: Modding HQ 1.13, select topic: "Depri's v1.13 Builds and Packages"Ĭheck the 1st message, and perhaps the last ones on any bug feedbacks, in case download the 2nd latest build.
